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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Here ya go Bob: Hey, is this Concord? I wanna report some pretty awful harassment. Concord: Have no fear, good citizen, for so long as you are within the boundaries of our protected space, we shall show up in the event of an attack. Bob: That's...
- by Bobsled Nutcase Motsu - at 2015.02.20 17:49:20
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2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dumb down play for any group, and you spoil that group for the normal game environment. You have a group of miners and ratters, who are grown used to seeing only friendly names in local. With only friendly names in local, an awareness of safety e...
- by Bobsled Nutcase Motsu - at 2015.01.16 17:52:59
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3. Nasty Gift Package - in Player Features and Ideas Discussion [original thread]
Ok, lets just say you find someone else's jetcan. Can you substitute one of these surprise packages for the original content? And if so, what happens when thy open it? Do they become the valid owners, and are safe? If they are safe, but a third p...
- by Bobsled Nutcase Motsu - at 2015.01.12 21:02:45
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4. Hard Stripes - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Corraidhin Farsaidh wrote: 1. a few things, I do not speak on others behalf I speak on my own behalf and put forward my views based on the evidence I have available. That is anecdotal in many cases of course but then you...
- by Bobsled Nutcase Motsu - at 2014.10.29 15:22:22
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5. Local chat : add an option to sort the Pilot list by standing - in Player Features and Ideas Discussion [original thread]
Batelle wrote: I don't know what part you don't understand. People use local to quickly view standings, yet there is no way to sort by the one thing people care most about. Sounds like basic functionality that is missing. Ooo ooo ME ME ME.......
- by Bobsled Nutcase Motsu - at 2014.03.11 14:06:00
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6. Protection of Pilot Privacy - in Player Features and Ideas Discussion [original thread]
This is like a reverse of another thread I just posted on, asking there to make the pilot list easier to use for spotting enemy players. How do we even play with each other, if the game is doing it for us that way? Are we just supposed to watch?
- by Bobsled Nutcase Motsu - at 2014.03.10 14:53:00
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7. Local chat : add an option to sort the Pilot list by standing - in Player Features and Ideas Discussion [original thread]
Katas Strophe wrote: Hello, ... - Vote for this simple improvement for Local chat window. Everyone except "Barge Ganker" will come out winner. Fly safe Why should we balance an MMO against players who interact with other players? This i...
- by Bobsled Nutcase Motsu - at 2014.03.10 14:49:00
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8. Protection of Pilot Privacy - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Lloyd Roses wrote: I'd vote for *no*. Somewhere, this was advertised as *in eve, your actions have consequences*. You scam/spam in local, you'll get blocked by the people who care for the chat. With that anonymous thing, ...
- by Bobsled Nutcase Motsu - at 2014.02.22 20:44:00
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9. Circle EVE Ranch - Miners Welcome! - in Player Features and Ideas Discussion [original thread]
Quote: Each strip miner / ice harvester (functional yield equivalent, but specific to this deployable), up to 4 possible. (can be fitted and removed at station only): 50 million each estimated. Will require same mining crystals, just like modul...
- by Bobsled Nutcase Motsu - at 2014.02.15 16:51:00
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10. The 'Local' chat issue - in Player Features and Ideas Discussion [original thread]
Rowells wrote: The point isn't how often its updated, it's how you get it. I could be in branch collecting intel on systems in catch, without moving a single ship, activating a single scan or doing anything else noteworthy of effort involved. M...
- by Bobsled Nutcase Motsu - at 2014.02.13 22:23:00
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11. The 'Local' chat issue - in Player Features and Ideas Discussion [original thread]
Justin Cody wrote: Rowells wrote: Mournful Conciousness wrote: You'd also have to remove jump metrics from the map when the local IFF modules are not in place. I would be much happier to remove local if some of the statistics gained fro...
- by Bobsled Nutcase Motsu - at 2014.02.13 22:17:00
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12. Doing something about AFK cloaky campers...time for a Dev response - in Player Features and Ideas Discussion [original thread]
Barbara Nichole wrote: Allus Nova wrote: [quote=Bobsled Nutcase Motsu] It's not about tears, it's about a broken game mechanic. I'm all for local channel going away to force people to be aware of their surroundings. That said, I'm also all f...
- by Bobsled Nutcase Motsu - at 2014.01.31 13:58:00
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13. Doing something about AFK cloaky campers...time for a Dev response - in Player Features and Ideas Discussion [original thread]
Allus Nova wrote: This isn't about ownership, this is about actually being able to find some PvP. If there is some dude wallowing in a system we have sov over, I want to be able to shoot him, i don't want to have to deal with his AFK ass for we...
- by Bobsled Nutcase Motsu - at 2014.01.30 22:42:00
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14. Doing something about AFK cloaky campers...time for a Dev response - in Player Features and Ideas Discussion [original thread]
This is awful. Someone unwelcome was in your system? Please, define how it is you owned the system, when clearly you could not deny them access. Apparently ownership is not defined by the ability to deny others entry here. Perhaps the gates rec...
- by Bobsled Nutcase Motsu - at 2014.01.30 21:50:00
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15. Cloaky cu..er.. campers in nullsec - in Player Features and Ideas Discussion [original thread]
Aww no... didn't they fumigate this place for these ideas recently?
- by Bobsled Nutcase Motsu - at 2013.12.23 19:43:00
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